bldg:BuildingPart

Type

Feature Type

Definition

SIG3D: A BuildingPart is a sub-division of a Building that is homogeneous related to its physical, functional, or temporal aspects and may be considered as a Building.

Belongs to module

bldg:Building

Derived from

bldg:_AbstractBuilding

Attributes and associations

Name

Type

core:creationDate

Date

core:terminationDate

Date

core:externalReference

ExternalReference

core:generalizesTo

_CityObject

core:relativeToTerrain

RelativeToTerrainType

core:relativeToWater

RelativeToWaterType

core:genericAttribute

_genericAttribute

core:appearance

Appearance

bldg:class

BuildingClass

bldg:function

BuildingFunction

bldg:usage

BuildingUsage

bldg:yearOfConstruction

Year

bldg:yearOfDemolition

Year

bldg:roofType

RoofType

bldg:measuredHeight

Length

bldg:storeysAboveGround

nonNegativeInteger

bldg:storeysBelowGround

nonNegativeInteger

bldg:storeyHeightsAboveGround

MeasureList

bldg:storeyHeightsBelowGround

MeasureList

bldg:lod0FootPrint

GM_MultiSurface

bldg:lod0RoofEdge

GM_MultiSurface

bldg:lod1Solid

GM_Solid

bldg:lod1MultiSurface

GM_MultiSurface

bldg:lod1TerrainIntersection

GM_MultiCurve

bldg:lod2Solid

GM_Solid

bldg:lod2MultiSurface

GM_MultiSurface

bldg:lod2MultiCurve

GM_MultiCurve

bldg:lod2TerrainIntersection

GM_MultiCurve

bldg:outerBuildingInstallation

BuildingInstallation

bldg:interiorBuildingInstallation

IntBuildingInstallation

bldg:boundedBy

_BoundarySurface

bldg:lod3Solid

GM_Solid

bldg:lod3MultiSurface

GM_MultiSurface

bldg:lod3MultiCurve

GM_MultiCurve

bldg:lod3TerrainIntersection

GM_MultiCurve

bldg:lod4Solid

GM_Solid

bldg:lod4MultiSurface

GM_MultiSurface

bldg:lod4MultiCurve

GM_MultiCurve

bldg:lod4TerrainIntersection

GM_MultiCurve

bldg:interiorRoom

Room

bldg:consistsOfBuildingPart

BuildingPart

bldg:address

Address



Attribute type: core:creationDate

back

Definition

SIG3D: Date the _CityObject was generated.

Cardinality

0..1

Data type

Date



Attribute type: core:terminationDate

back

Definition

SIG3D: Date the _CityObject was removed

Cardinality

0..1

Data type

Date



Attribute type: core:externalReference

back

Definition

SIG3D: Relation to an ExternalReference

Cardinality

0..*

Data type

ExternalReference



Attribute type: core:generalizesTo

back

Definition

SIG3D: Relation to a _CityObject which represent the same real-world object in different Levels-of-Detail, i.e. a feature and its generalised counterpart(s). The direction of this relation is from the feature to the corresponding generalised feature.

Cardinality

0..*

Data type

_CityObject



Attribute type: core:relativeToTerrain

back

Definition

SIG3D: Vertical position of the _CityObject relative to the surrounding terrain.

Cardinality

0..1

Data type

RelativeToTerrainType (Enumeration)



Code

Text

entirelyAboveTerrain

entirelyAboveTerrain

SIG3D: Object is located entirely above terrain.

substantiallyAboveTerrain

substantiallyAboveTerrain

SIG3D: Most, but not all parts of the object are located above terrain.

substantiallyAboveAndBelowTerrain

substantiallyAboveAndBelowTerrain

SIG3D: Parts of the object are located above terrain, and other parts below terrain.

substantiallyBelowTerrain

substantiallyBelowTerrain

SIG3D: Most, but not all parts of the object are located below terrain.

entirelyBelowTerrain

entirelyBelowTerrain

SIG3D: All parts of the object are located below terrain.



Attribute type: core:relativeToWater

back

Definition

SIG3D: Vertical position of the _CityObject relative to a surrounding water surface.

Cardinality

0..1

Data type

RelativeToWaterType (Enumeration)



Code

Text

entirelyAboveWaterSurface

entirelyAboveWaterSurface

SIG3D: Object is located entirely above water surface..

substantiallyAboveWaterSurface

substantiallyAboveWaterSurface

SIG3D: Most, but not all parts of the object are located above water surface.

substantiallyAboveAndBelowWaterSurface

substantiallyAboveAndBelowWaterSurface

SIG3D: Parts of the object are located above water surface, and other parts below water surface.

substantiallyBelowWaterSurface

substantiallyBelowWaterSurface

SIG3D: Most, but not all parts of the object are located below water surface.

entirelyBelowWaterSurface

entirelyBelowWaterSurface

SIG3D: All parts of the object are located below water surface.

temporarilyAboveAndBelowWaterSurface

temporarilyAboveAndBelowWaterSurface

SIG3D: The height of the water surface is varying and the object temporily is located above or below water level.



Attribute type: core:genericAttribute

back

Definition

SIG3D: Relation to an AbstractGenericAttribute

Cardinality

0..*

Data type

_genericAttribute



Attribute type: core:appearance

back

Definition

SIG3D: Relation of AbstractCityObject to AbstractAppearance.

Cardinality

0..*

Data type

Appearance



Attribute type: bldg:class

back

Definition

SIG3D: Classification of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..1

Data type

BuildingClass (CodeList)



Attribute type: bldg:function

back

Definition

SIG3D: Specified function of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..*

Data type

BuildingFunction (CodeList)



Attribute type: bldg:usage

back

Definition

SIG3D: Actual usage of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..*

Data type

BuildingUsage (CodeList)



Attribute type: bldg:yearOfConstruction

back

Definition

SIG3D: Year of completion of this Building or BuildingPart.

Cardinality

0..1

Data type

Year



Attribute type: bldg:yearOfDemolition

back

Definition

SIG3D: Year of demolition of this Building or BuildingPart.

Cardinality

0..1

Data type

Year



Attribute type: bldg:roofType

back

Definition

bSI: Basic configuration of the roof in terms of the different roof shapes.

Cardinality

0..1

Data type

RoofType (CodeList)



Attribute type: bldg:measuredHeight

back

Definition

SIG3D: Measured or calculated distance between the highest point od the roof construction and the lowest point of the terrain intersection of the building.

Cardinality

0..*

Data type

Length



Attribute type: bldg:storeysAboveGround

back

Definition

SIG3D: Number of storeys mainly above ground.

Cardinality

0..1

Data type

nonNegativeInteger



Attribute type: bldg:storeysBelowGround

back

Definition

SIG3D: Number of storeys mainly below ground.

Cardinality

0..1

Data type

nonNegativeInteger



Attribute type: bldg:storeyHeightsAboveGround

back

Definition

SIG3D: List of heights for each storey above ground.

Cardinality

0..1

Data type

MeasureList



Attribute type: bldg:storeyHeightsBelowGround

back

Definition

SIG3D: List of heights for each storey below ground.

Cardinality

0..1

Data type

MeasureList



Attribute type: bldg:lod0FootPrint

back

Definition

SIG3D: Representation of a Building or BuildingPart footprint as GML MultiSurface with constant z-coordinate.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod0RoofEdge

back

Definition

SIG3D: Representation of a Building or BuildingPart roof edge as GML MultiSurface with constant z-coordinate.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod1Solid

back

Definition

SIG3D: Relation to a LOD1 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod1MultiSurface

back

Definition

SIG3D: Relation to a LOD1 surface geometry of Building or BuildingPart.
Geometrically, the LOD1 solid geometry and surface geometry are identical.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod1TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD1 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod2Solid

back

Definition

SIG3D: Relation to a LOD2 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod2MultiSurface

back

Definition

SIG3D: Relation to a LOD2 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod2MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antennae, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod2TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD2 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:outerBuildingInstallation

back

Definition

SIG3D: Relation between Building or BuildingPart and BuildingInstallation

Cardinality

0..*

Data type

BuildingInstallation



Attribute type: bldg:interiorBuildingInstallation

back

Definition

SIG3D: Relation between Building or BuildingPart and IntBuildingInstallation

Cardinality

0..*

Data type

IntBuildingInstallation



Attribute type: bldg:boundedBy

back

Definition

SIG3D: Relation between Building or BuildingPart and AbstractBoundarySurface. The boundary surfaces are part of the building's or building part's exterior shell either oriented inwards or outwards.

Cardinality

0..*

Data type

_BoundarySurface



Attribute type: bldg:lod3Solid

back

Definition

SIG3D: Relation to a LOD3 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod3MultiSurface

back

Definition

SIG3D: Relation to a LOD3 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod3MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antenna, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod3TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD3 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod4Solid

back

Definition

SIG3D: Relation to a LOD4 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod4MultiSurface

back

Definition

SIG3D: Relation to a LOD4 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod4MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antenna, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod4TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD4 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:interiorRoom

back

Definition

SIG3D: Relation between Building or BuildingPart and Room

Cardinality

0..*

Data type

Room



Attribute type: bldg:consistsOfBuildingPart

back

Definition

SIG3D: Relation between Building having BuildingPart or BuildingPart having BuildingPart

Cardinality

0..*

Data type

BuildingPart



Attribute type: bldg:address

back

Definition

SIG3D: Relation between Building or BuildingPart and Address

Cardinality

0..*

Data type

Address