Feature Type
SIG3D: A BuildingPart is a sub-division of a Building that is homogeneous related to its physical, functional,
or temporal aspects and may be considered as a Building.
Attribute type: core:creationDate |
SIG3D: Date the _CityObject was generated.
0..1
Date
Attribute type: core:terminationDate |
SIG3D: Date the _CityObject was removed
0..1
Date
Attribute type: core:externalReference |
SIG3D: Relation to an ExternalReference
0..*
ExternalReference
Attribute type: core:generalizesTo |
SIG3D: Relation to a _CityObject which represent the same real-world object in different Levels-of-Detail, i.e. a feature and its generalised counterpart(s). The direction of this relation is from the feature to the corresponding generalised feature.
0..*
_CityObject
Attribute type: core:relativeToTerrain |
SIG3D: Vertical position of the _CityObject relative to the surrounding terrain.
0..1
RelativeToTerrainType (Enumeration)
Code |
Text |
|
entirelyAboveTerrain |
entirelyAboveTerrain |
SIG3D: Object is located entirely above terrain.
|
substantiallyAboveTerrain |
substantiallyAboveTerrain |
SIG3D: Most, but not all parts of the object are located above terrain.
|
substantiallyAboveAndBelowTerrain |
substantiallyAboveAndBelowTerrain |
SIG3D: Parts of the object are located above terrain, and other parts below terrain.
|
substantiallyBelowTerrain |
substantiallyBelowTerrain |
SIG3D: Most, but not all parts of the object are located below terrain.
|
entirelyBelowTerrain |
entirelyBelowTerrain |
SIG3D: All parts of the object are located below terrain.
|
Attribute type: core:relativeToWater |
SIG3D: Vertical position of the _CityObject relative to a surrounding water surface.
0..1
RelativeToWaterType (Enumeration)
Code |
Text |
|
entirelyAboveWaterSurface |
entirelyAboveWaterSurface |
SIG3D: Object is located entirely above water surface..
|
substantiallyAboveWaterSurface |
substantiallyAboveWaterSurface |
SIG3D: Most, but not all parts of the object are located above water surface.
|
substantiallyAboveAndBelowWaterSurface |
substantiallyAboveAndBelowWaterSurface |
SIG3D: Parts of the object are located above water surface, and other parts below water surface.
|
substantiallyBelowWaterSurface |
substantiallyBelowWaterSurface |
SIG3D: Most, but not all parts of the object are located below water surface.
|
entirelyBelowWaterSurface |
entirelyBelowWaterSurface |
SIG3D: All parts of the object are located below water surface.
|
temporarilyAboveAndBelowWaterSurface |
temporarilyAboveAndBelowWaterSurface |
SIG3D: The height of the water surface is varying and the object temporily is located above or below water level.
|
Attribute type: core:genericAttribute |
SIG3D: Relation to an AbstractGenericAttribute
0..*
_genericAttribute
Attribute type: core:appearance |
SIG3D: Relation of AbstractCityObject to AbstractAppearance.
0..*
Appearance
Attribute type: bldg:class |
SIG3D: Classification of Building or BuildingPart as given by the relevant national regulations, information
communities, or specific applications.
0..1
BuildingClass (CodeList)
Attribute type: bldg:function |
SIG3D: Specified function of Building or BuildingPart as given by the relevant national regulations,
information communities, or specific applications.
0..*
BuildingFunction (CodeList)
Attribute type: bldg:usage |
SIG3D: Actual usage of Building or BuildingPart as given by the relevant national regulations, information
communities, or specific applications.
0..*
BuildingUsage (CodeList)
Attribute type: bldg:yearOfConstruction |
SIG3D: Year of completion of this Building or BuildingPart.
0..1
Year
Attribute type: bldg:yearOfDemolition |
SIG3D: Year of demolition of this Building or BuildingPart.
0..1
Year
Attribute type: bldg:roofType |
bSI: Basic configuration of the roof in terms of the different roof shapes.
0..1
RoofType (CodeList)
Attribute type: bldg:measuredHeight |
SIG3D: Measured or calculated distance between the highest point od the roof construction and the lowest point of the
terrain intersection of the building.
0..*
Length
Attribute type: bldg:storeysAboveGround |
SIG3D: Number of storeys mainly above ground.
0..1
nonNegativeInteger
Attribute type: bldg:storeysBelowGround |
SIG3D: Number of storeys mainly below ground.
0..1
nonNegativeInteger
Attribute type: bldg:storeyHeightsAboveGround |
SIG3D: List of heights for each storey above ground.
0..1
MeasureList
Attribute type: bldg:storeyHeightsBelowGround |
SIG3D: List of heights for each storey below ground.
0..1
MeasureList
Attribute type: bldg:lod0FootPrint |
SIG3D: Representation of a Building or BuildingPart footprint as GML MultiSurface with constant z-coordinate.
0..1
GM_MultiSurface
Attribute type: bldg:lod0RoofEdge |
SIG3D: Representation of a Building or BuildingPart roof edge as GML MultiSurface with constant z-coordinate.
0..1
GM_MultiSurface
Attribute type: bldg:lod1Solid |
SIG3D: Relation to a LOD1 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod1MultiSurface |
SIG3D: Relation to a LOD1 surface geometry of Building or BuildingPart.
Geometrically, the LOD1
solid geometry and surface geometry are identical.
0..1
GM_MultiSurface
Attribute type: bldg:lod1TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD1 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:lod2Solid |
SIG3D: Relation to a LOD2 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod2MultiSurface |
SIG3D: Relation to a LOD2 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod2MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antennae, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod2TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD2 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:outerBuildingInstallation |
SIG3D: Relation between Building or BuildingPart and BuildingInstallation
0..*
BuildingInstallation
Attribute type: bldg:interiorBuildingInstallation |
SIG3D: Relation between Building or BuildingPart and IntBuildingInstallation
0..*
IntBuildingInstallation
Attribute type: bldg:boundedBy |
SIG3D: Relation between Building or BuildingPart and AbstractBoundarySurface. The boundary surfaces are part of the building's or building part's exterior shell either oriented inwards or outwards.
0..*
_BoundarySurface
Attribute type: bldg:lod3Solid |
SIG3D: Relation to a LOD3 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod3MultiSurface |
SIG3D: Relation to a LOD3 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod3MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antenna, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod3TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD3 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:lod4Solid |
SIG3D: Relation to a LOD4 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod4MultiSurface |
SIG3D: Relation to a LOD4 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod4MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antenna, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod4TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD4 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:interiorRoom |
SIG3D: Relation between Building or BuildingPart and Room
0..*
Room
Attribute type: bldg:consistsOfBuildingPart |
SIG3D: Relation between Building having BuildingPart or BuildingPart having BuildingPart
0..*
BuildingPart
Attribute type: bldg:address |
SIG3D: Relation between Building or BuildingPart and Address
0..*
Address