Feature Type
SIG3D: A free-standing, self-supporting construction that is roofed, usually walled, and can be entered by humans and
is normally designed to stand permanently in one place. It is intended for human occupancy (for example: a place of work or
recreation), habitation and/or shelter of humans, animals or things.
Attribute type: core:creationDate |
SIG3D: Date the _CityObject was generated.
0..1
Date
Attribute type: core:terminationDate |
SIG3D: Date the _CityObject was removed
0..1
Date
Attribute type: core:externalReference |
SIG3D: Relation to an ExternalReference
0..*
ExternalReference
Attribute type: core:generalizesTo |
SIG3D: Relation to a _CityObject which represent the same real-world object in different Levels-of-Detail, i.e. a feature and its generalised counterpart(s). The direction of this relation is from the feature to the corresponding generalised feature.
0..*
_CityObject
Attribute type: core:relativeToTerrain |
SIG3D: Vertical position of the _CityObject relative to the surrounding terrain.
0..1
RelativeToTerrainType (Enumeration)
Code |
Text |
|
entirelyAboveTerrain |
entirelyAboveTerrain |
SIG3D: Object is located entirely above terrain.
|
substantiallyAboveTerrain |
substantiallyAboveTerrain |
SIG3D: Most, but not all parts of the object are located above terrain.
|
substantiallyAboveAndBelowTerrain |
substantiallyAboveAndBelowTerrain |
SIG3D: Parts of the object are located above terrain, and other parts below terrain.
|
substantiallyBelowTerrain |
substantiallyBelowTerrain |
SIG3D: Most, but not all parts of the object are located below terrain.
|
entirelyBelowTerrain |
entirelyBelowTerrain |
SIG3D: All parts of the object are located below terrain.
|
Attribute type: core:relativeToWater |
SIG3D: Vertical position of the _CityObject relative to a surrounding water surface.
0..1
RelativeToWaterType (Enumeration)
Code |
Text |
|
entirelyAboveWaterSurface |
entirelyAboveWaterSurface |
SIG3D: Object is located entirely above water surface..
|
substantiallyAboveWaterSurface |
substantiallyAboveWaterSurface |
SIG3D: Most, but not all parts of the object are located above water surface.
|
substantiallyAboveAndBelowWaterSurface |
substantiallyAboveAndBelowWaterSurface |
SIG3D: Parts of the object are located above water surface, and other parts below water surface.
|
substantiallyBelowWaterSurface |
substantiallyBelowWaterSurface |
SIG3D: Most, but not all parts of the object are located below water surface.
|
entirelyBelowWaterSurface |
entirelyBelowWaterSurface |
SIG3D: All parts of the object are located below water surface.
|
temporarilyAboveAndBelowWaterSurface |
temporarilyAboveAndBelowWaterSurface |
SIG3D: The height of the water surface is varying and the object temporily is located above or below water level.
|
Attribute type: core:genericAttribute |
SIG3D: Relation to an AbstractGenericAttribute
0..*
_genericAttribute
Attribute type: core:appearance |
SIG3D: Relation of AbstractCityObject to AbstractAppearance.
0..*
Appearance
Attribute type: bldg:class |
SIG3D: Classification of Building or BuildingPart as given by the relevant national regulations, information
communities, or specific applications.
0..1
BuildingClass (CodeList)
Attribute type: bldg:function |
SIG3D: Specified function of Building or BuildingPart as given by the relevant national regulations,
information communities, or specific applications.
0..*
BuildingFunction (CodeList)
Attribute type: bldg:usage |
SIG3D: Actual usage of Building or BuildingPart as given by the relevant national regulations, information
communities, or specific applications.
0..*
BuildingUsage (CodeList)
Attribute type: bldg:yearOfConstruction |
SIG3D: Year of completion of this Building or BuildingPart.
0..1
Year
Attribute type: bldg:yearOfDemolition |
SIG3D: Year of demolition of this Building or BuildingPart.
0..1
Year
Attribute type: bldg:roofType |
bSI: Basic configuration of the roof in terms of the different roof shapes.
0..1
RoofType (CodeList)
Attribute type: bldg:measuredHeight |
SIG3D: Measured or calculated distance between the highest point od the roof construction and the lowest point of the
terrain intersection of the building.
0..*
Length
Attribute type: bldg:storeysAboveGround |
SIG3D: Number of storeys mainly above ground.
0..1
nonNegativeInteger
Attribute type: bldg:storeysBelowGround |
SIG3D: Number of storeys mainly below ground.
0..1
nonNegativeInteger
Attribute type: bldg:storeyHeightsAboveGround |
SIG3D: List of heights for each storey above ground.
0..1
MeasureList
Attribute type: bldg:storeyHeightsBelowGround |
SIG3D: List of heights for each storey below ground.
0..1
MeasureList
Attribute type: bldg:lod0FootPrint |
SIG3D: Representation of a Building or BuildingPart footprint as GML MultiSurface with constant z-coordinate.
0..1
GM_MultiSurface
Attribute type: bldg:lod0RoofEdge |
SIG3D: Representation of a Building or BuildingPart roof edge as GML MultiSurface with constant z-coordinate.
0..1
GM_MultiSurface
Attribute type: bldg:lod1Solid |
SIG3D: Relation to a LOD1 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod1MultiSurface |
SIG3D: Relation to a LOD1 surface geometry of Building or BuildingPart.
Geometrically, the LOD1
solid geometry and surface geometry are identical.
0..1
GM_MultiSurface
Attribute type: bldg:lod1TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD1 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:lod2Solid |
SIG3D: Relation to a LOD2 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod2MultiSurface |
SIG3D: Relation to a LOD2 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod2MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antennae, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod2TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD2 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:outerBuildingInstallation |
SIG3D: Relation between Building or BuildingPart and BuildingInstallation
0..*
BuildingInstallation
Attribute type: bldg:interiorBuildingInstallation |
SIG3D: Relation between Building or BuildingPart and IntBuildingInstallation
0..*
IntBuildingInstallation
Attribute type: bldg:boundedBy |
SIG3D: Relation between Building or BuildingPart and AbstractBoundarySurface. The boundary surfaces are part of the building's or building part's exterior shell either oriented inwards or outwards.
0..*
_BoundarySurface
Attribute type: bldg:lod3Solid |
SIG3D: Relation to a LOD3 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod3MultiSurface |
SIG3D: Relation to a LOD3 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod3MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antenna, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod3TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD3 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:lod4Solid |
SIG3D: Relation to a LOD4 solid geometry of Building or BuildingPart.
0..1
GM_Solid
Attribute type: bldg:lod4MultiSurface |
SIG3D: Relation to a LOD4 surface geometry of Building or BuildingPart.
0..1
GM_MultiSurface
Attribute type: bldg:lod4MultiCurve |
SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects
like antenna, railings, ....
0..1
GM_MultiCurve
Attribute type: bldg:lod4TerrainIntersection |
SIG3D: Relation to intersection curve(s) between a LOD4 Building or BuildingPart and a terrain (LOD1
or LOD2 or LOD3 or LOD4).
0..1
GM_MultiCurve
Attribute type: bldg:interiorRoom |
SIG3D: Relation between Building or BuildingPart and Room
0..*
Room
Attribute type: bldg:consistsOfBuildingPart |
SIG3D: Relation between Building having BuildingPart or BuildingPart having BuildingPart
0..*
BuildingPart
Attribute type: bldg:address |
SIG3D: Relation between Building or BuildingPart and Address
0..*
Address