bldg:Building

Type

Feature Type

Definition

SIG3D: A free-standing, self-supporting construction that is roofed, usually walled, and can be entered by humans and is normally designed to stand permanently in one place. It is intended for human occupancy (for example: a place of work or recreation), habitation and/or shelter of humans, animals or things.

Belongs to module

bldg:Building

Derived from

bldg:_AbstractBuilding

Attributes and associations

Name

Type

core:creationDate

Date

core:terminationDate

Date

core:externalReference

ExternalReference

core:generalizesTo

_CityObject

core:relativeToTerrain

RelativeToTerrainType

core:relativeToWater

RelativeToWaterType

core:genericAttribute

_genericAttribute

core:appearance

Appearance

bldg:class

BuildingClass

bldg:function

BuildingFunction

bldg:usage

BuildingUsage

bldg:yearOfConstruction

Year

bldg:yearOfDemolition

Year

bldg:roofType

RoofType

bldg:measuredHeight

Length

bldg:storeysAboveGround

nonNegativeInteger

bldg:storeysBelowGround

nonNegativeInteger

bldg:storeyHeightsAboveGround

MeasureList

bldg:storeyHeightsBelowGround

MeasureList

bldg:lod0FootPrint

GM_MultiSurface

bldg:lod0RoofEdge

GM_MultiSurface

bldg:lod1Solid

GM_Solid

bldg:lod1MultiSurface

GM_MultiSurface

bldg:lod1TerrainIntersection

GM_MultiCurve

bldg:lod2Solid

GM_Solid

bldg:lod2MultiSurface

GM_MultiSurface

bldg:lod2MultiCurve

GM_MultiCurve

bldg:lod2TerrainIntersection

GM_MultiCurve

bldg:outerBuildingInstallation

BuildingInstallation

bldg:interiorBuildingInstallation

IntBuildingInstallation

bldg:boundedBy

_BoundarySurface

bldg:lod3Solid

GM_Solid

bldg:lod3MultiSurface

GM_MultiSurface

bldg:lod3MultiCurve

GM_MultiCurve

bldg:lod3TerrainIntersection

GM_MultiCurve

bldg:lod4Solid

GM_Solid

bldg:lod4MultiSurface

GM_MultiSurface

bldg:lod4MultiCurve

GM_MultiCurve

bldg:lod4TerrainIntersection

GM_MultiCurve

bldg:interiorRoom

Room

bldg:consistsOfBuildingPart

BuildingPart

bldg:address

Address



Attribute type: core:creationDate

back

Definition

SIG3D: Date the _CityObject was generated.

Cardinality

0..1

Data type

Date



Attribute type: core:terminationDate

back

Definition

SIG3D: Date the _CityObject was removed

Cardinality

0..1

Data type

Date



Attribute type: core:externalReference

back

Definition

SIG3D: Relation to an ExternalReference

Cardinality

0..*

Data type

ExternalReference



Attribute type: core:generalizesTo

back

Definition

SIG3D: Relation to a _CityObject which represent the same real-world object in different Levels-of-Detail, i.e. a feature and its generalised counterpart(s). The direction of this relation is from the feature to the corresponding generalised feature.

Cardinality

0..*

Data type

_CityObject



Attribute type: core:relativeToTerrain

back

Definition

SIG3D: Vertical position of the _CityObject relative to the surrounding terrain.

Cardinality

0..1

Data type

RelativeToTerrainType (Enumeration)



Code

Text

entirelyAboveTerrain

entirelyAboveTerrain

SIG3D: Object is located entirely above terrain.

substantiallyAboveTerrain

substantiallyAboveTerrain

SIG3D: Most, but not all parts of the object are located above terrain.

substantiallyAboveAndBelowTerrain

substantiallyAboveAndBelowTerrain

SIG3D: Parts of the object are located above terrain, and other parts below terrain.

substantiallyBelowTerrain

substantiallyBelowTerrain

SIG3D: Most, but not all parts of the object are located below terrain.

entirelyBelowTerrain

entirelyBelowTerrain

SIG3D: All parts of the object are located below terrain.



Attribute type: core:relativeToWater

back

Definition

SIG3D: Vertical position of the _CityObject relative to a surrounding water surface.

Cardinality

0..1

Data type

RelativeToWaterType (Enumeration)



Code

Text

entirelyAboveWaterSurface

entirelyAboveWaterSurface

SIG3D: Object is located entirely above water surface..

substantiallyAboveWaterSurface

substantiallyAboveWaterSurface

SIG3D: Most, but not all parts of the object are located above water surface.

substantiallyAboveAndBelowWaterSurface

substantiallyAboveAndBelowWaterSurface

SIG3D: Parts of the object are located above water surface, and other parts below water surface.

substantiallyBelowWaterSurface

substantiallyBelowWaterSurface

SIG3D: Most, but not all parts of the object are located below water surface.

entirelyBelowWaterSurface

entirelyBelowWaterSurface

SIG3D: All parts of the object are located below water surface.

temporarilyAboveAndBelowWaterSurface

temporarilyAboveAndBelowWaterSurface

SIG3D: The height of the water surface is varying and the object temporily is located above or below water level.



Attribute type: core:genericAttribute

back

Definition

SIG3D: Relation to an AbstractGenericAttribute

Cardinality

0..*

Data type

_genericAttribute



Attribute type: core:appearance

back

Definition

SIG3D: Relation of AbstractCityObject to AbstractAppearance.

Cardinality

0..*

Data type

Appearance



Attribute type: bldg:class

back

Definition

SIG3D: Classification of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..1

Data type

BuildingClass (CodeList)



Attribute type: bldg:function

back

Definition

SIG3D: Specified function of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..*

Data type

BuildingFunction (CodeList)



Attribute type: bldg:usage

back

Definition

SIG3D: Actual usage of Building or BuildingPart as given by the relevant national regulations, information communities, or specific applications.

Cardinality

0..*

Data type

BuildingUsage (CodeList)



Attribute type: bldg:yearOfConstruction

back

Definition

SIG3D: Year of completion of this Building or BuildingPart.

Cardinality

0..1

Data type

Year



Attribute type: bldg:yearOfDemolition

back

Definition

SIG3D: Year of demolition of this Building or BuildingPart.

Cardinality

0..1

Data type

Year



Attribute type: bldg:roofType

back

Definition

bSI: Basic configuration of the roof in terms of the different roof shapes.

Cardinality

0..1

Data type

RoofType (CodeList)



Attribute type: bldg:measuredHeight

back

Definition

SIG3D: Measured or calculated distance between the highest point od the roof construction and the lowest point of the terrain intersection of the building.

Cardinality

0..*

Data type

Length



Attribute type: bldg:storeysAboveGround

back

Definition

SIG3D: Number of storeys mainly above ground.

Cardinality

0..1

Data type

nonNegativeInteger



Attribute type: bldg:storeysBelowGround

back

Definition

SIG3D: Number of storeys mainly below ground.

Cardinality

0..1

Data type

nonNegativeInteger



Attribute type: bldg:storeyHeightsAboveGround

back

Definition

SIG3D: List of heights for each storey above ground.

Cardinality

0..1

Data type

MeasureList



Attribute type: bldg:storeyHeightsBelowGround

back

Definition

SIG3D: List of heights for each storey below ground.

Cardinality

0..1

Data type

MeasureList



Attribute type: bldg:lod0FootPrint

back

Definition

SIG3D: Representation of a Building or BuildingPart footprint as GML MultiSurface with constant z-coordinate.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod0RoofEdge

back

Definition

SIG3D: Representation of a Building or BuildingPart roof edge as GML MultiSurface with constant z-coordinate.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod1Solid

back

Definition

SIG3D: Relation to a LOD1 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod1MultiSurface

back

Definition

SIG3D: Relation to a LOD1 surface geometry of Building or BuildingPart.
Geometrically, the LOD1 solid geometry and surface geometry are identical.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod1TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD1 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod2Solid

back

Definition

SIG3D: Relation to a LOD2 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod2MultiSurface

back

Definition

SIG3D: Relation to a LOD2 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod2MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antennae, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod2TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD2 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:outerBuildingInstallation

back

Definition

SIG3D: Relation between Building or BuildingPart and BuildingInstallation

Cardinality

0..*

Data type

BuildingInstallation



Attribute type: bldg:interiorBuildingInstallation

back

Definition

SIG3D: Relation between Building or BuildingPart and IntBuildingInstallation

Cardinality

0..*

Data type

IntBuildingInstallation



Attribute type: bldg:boundedBy

back

Definition

SIG3D: Relation between Building or BuildingPart and AbstractBoundarySurface. The boundary surfaces are part of the building's or building part's exterior shell either oriented inwards or outwards.

Cardinality

0..*

Data type

_BoundarySurface



Attribute type: bldg:lod3Solid

back

Definition

SIG3D: Relation to a LOD3 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod3MultiSurface

back

Definition

SIG3D: Relation to a LOD3 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod3MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antenna, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod3TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD3 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod4Solid

back

Definition

SIG3D: Relation to a LOD4 solid geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_Solid



Attribute type: bldg:lod4MultiSurface

back

Definition

SIG3D: Relation to a LOD4 surface geometry of Building or BuildingPart.

Cardinality

0..1

Data type

GM_MultiSurface



Attribute type: bldg:lod4MultiCurve

back

Definition

SIG3D: Relation to a LOD2 curve geometry of Building or BuildingPart, used to represent special objects like antenna, railings, ....

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:lod4TerrainIntersection

back

Definition

SIG3D: Relation to intersection curve(s) between a LOD4 Building or BuildingPart and a terrain (LOD1 or LOD2 or LOD3 or LOD4).

Cardinality

0..1

Data type

GM_MultiCurve



Attribute type: bldg:interiorRoom

back

Definition

SIG3D: Relation between Building or BuildingPart and Room

Cardinality

0..*

Data type

Room



Attribute type: bldg:consistsOfBuildingPart

back

Definition

SIG3D: Relation between Building having BuildingPart or BuildingPart having BuildingPart

Cardinality

0..*

Data type

BuildingPart



Attribute type: bldg:address

back

Definition

SIG3D: Relation between Building or BuildingPart and Address

Cardinality

0..*

Data type

Address