CityGML Subsurface Structure ADE Examples: Difference between revisions

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imported>Joachim Benner
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imported>Joachim Benner
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Tunnel with LOD1 Solid Geometry lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD1 MultiSurface Geometry --> download
Tunnel with LOD1 Solid Geometry lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD1 MultiSurface Geometry --> [[Media:SubSurfaceADE-LOD1-Example.zip]]
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Tunnel with LOD2 Roof, Wall, Ground and Closure Surfaces lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD2 Roof, Wall and Closure Surfaces --> download
Tunnel with LOD2 Roof, Wall, Ground and Closure Surfaces lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD2 Roof, Wall and Closure Surfaces --> [[Media:SubSurfaceADE-LOD2-Example.zip]]
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Tunnel with LOD1 Solid Geometry lying "entirely below terrain", as well as LOD2 and LOD3 Roof, Wall, Ground and Closure Surfaces, and two CityGML buildings (subway stations) with LOD1 MultiSurface Geometry as well as LOD2 and LOD3 Roof, Wall and Closure Surfaces --> download
Tunnel with LOD1 Solid Geometry lying "entirely below terrain", as well as LOD2 and LOD3 Roof, Wall, Ground and Closure Surfaces, and two CityGML buildings (subway stations) with LOD1 MultiSurface Geometry as well as LOD2 and LOD3 Roof, Wall and Closure Surfaces --> [[Media:SubSurfaceADE-MixedLOD-Example.zip]]
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Latest revision as of 09:50, 8 June 2009

 Examples

  • LOD1 Example

Tunnel with LOD1 Solid Geometry lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD1 MultiSurface Geometry --> Media:SubSurfaceADE-LOD1-Example.zip

  • LOD2 Example

Tunnel with LOD2 Roof, Wall, Ground and Closure Surfaces lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD2 Roof, Wall and Closure Surfaces --> Media:SubSurfaceADE-LOD2-Example.zip

  • LOD3 Example

Tunnel with LOD3 Roof, Wall, Ground and Closure Surfaces lying "entirely below terrain", and two CityGML buildings (subway stations) lying "substancially below terrain" with LOD2 Roof, Wall and Closure Surfaces --> Media:SubSurfaceADE-LOD3-Example.zip

  • Mixed LOD Example

Tunnel with LOD1 Solid Geometry lying "entirely below terrain", as well as LOD2 and LOD3 Roof, Wall, Ground and Closure Surfaces, and two CityGML buildings (subway stations) with LOD1 MultiSurface Geometry as well as LOD2 and LOD3 Roof, Wall and Closure Surfaces --> Media:SubSurfaceADE-MixedLOD-Example.zip