dem:TINRelief

Type

Feature Type

Definition

SIG3D: Relief component represented as triangulated irregular network .

Belongs to module

dem:Relief

Derived from

dem:_ReliefComponent

Attributes and associations

Name

Type

core:creationDate

Date

core:terminationDate

Date

core:externalReference

ExternalReference

core:generalizesTo

_CityObject

core:relativeToTerrain

RelativeToTerrainType

core:relativeToWater

RelativeToWaterType

core:genericAttribute

_genericAttribute

core:appearance

Appearance

dem:lod

int

dem:extent

GM_Polygon

dem:tin

GM_TriangulatedSurface



Attribute type: core:creationDate

back

Definition

SIG3D: Date the _CityObject was generated.

Cardinality

0..1

Data type

Date



Attribute type: core:terminationDate

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Definition

SIG3D: Date the _CityObject was removed

Cardinality

0..1

Data type

Date



Attribute type: core:externalReference

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Definition

SIG3D: Relation to an ExternalReference

Cardinality

0..*

Data type

ExternalReference



Attribute type: core:generalizesTo

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Definition

SIG3D: Relation to a _CityObject which represent the same real-world object in different Levels-of-Detail, i.e. a feature and its generalised counterpart(s). The direction of this relation is from the feature to the corresponding generalised feature.

Cardinality

0..*

Data type

_CityObject



Attribute type: core:relativeToTerrain

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Definition

SIG3D: Vertical position of the _CityObject relative to the surrounding terrain.

Cardinality

0..1

Data type

RelativeToTerrainType (Enumeration)



Code

Text

entirelyAboveTerrain

entirelyAboveTerrain

SIG3D: Object is located entirely above terrain.

substantiallyAboveTerrain

substantiallyAboveTerrain

SIG3D: Most, but not all parts of the object are located above terrain.

substantiallyAboveAndBelowTerrain

substantiallyAboveAndBelowTerrain

SIG3D: Parts of the object are located above terrain, and other parts below terrain.

substantiallyBelowTerrain

substantiallyBelowTerrain

SIG3D: Most, but not all parts of the object are located below terrain.

entirelyBelowTerrain

entirelyBelowTerrain

SIG3D: All parts of the object are located below terrain.



Attribute type: core:relativeToWater

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Definition

SIG3D: Vertical position of the _CityObject relative to a surrounding water surface.

Cardinality

0..1

Data type

RelativeToWaterType (Enumeration)



Code

Text

entirelyAboveWaterSurface

entirelyAboveWaterSurface

SIG3D: Object is located entirely above water surface..

substantiallyAboveWaterSurface

substantiallyAboveWaterSurface

SIG3D: Most, but not all parts of the object are located above water surface.

substantiallyAboveAndBelowWaterSurface

substantiallyAboveAndBelowWaterSurface

SIG3D: Parts of the object are located above water surface, and other parts below water surface.

substantiallyBelowWaterSurface

substantiallyBelowWaterSurface

SIG3D: Most, but not all parts of the object are located below water surface.

entirelyBelowWaterSurface

entirelyBelowWaterSurface

SIG3D: All parts of the object are located below water surface.

temporarilyAboveAndBelowWaterSurface

temporarilyAboveAndBelowWaterSurface

SIG3D: The height of the water surface is varying and the object temporily is located above or below water level.



Attribute type: core:genericAttribute

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Definition

SIG3D: Relation to an AbstractGenericAttribute

Cardinality

0..*

Data type

_genericAttribute



Attribute type: core:appearance

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Definition

SIG3D: Relation of AbstractCityObject to AbstractAppearance.

Cardinality

0..*

Data type

Appearance



Attribute type: dem:lod

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Definition

SIG3D: Number denoting the LOD of the relief component.
The LOD concept for the relief is defined in chapter ...

Cardinality

1

Data type

int



Attribute type: dem:extent

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Definition

SIG3D: Polygon (optionally with holes) denoting the extent where the relief component is valid

Cardinality

0..1

Data type

GM_Polygon



Attribute type: dem:tin

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Definition

SIG3D: Relation to a triangulated irregular network provided by GML (gml:TriangulatedSurface).

Cardinality

1

Data type

GM_TriangulatedSurface