Object Type
SIG3D: A geometric representation where the shape is stored only once as a prototypical geometry, for example a tree
or other vegetation object, a traffic light or a traffic sign. This prototypic geometry object can be re-used or referenced
many times, wherever the corresponding feature occurs in the 3D city model.
Name |
Type |
MimeType |
|
TransformationMatrix4x4 |
|
URI |
|
GM_Object |
|
GM_Point |
Attribute type: core:mimeType |
SIG3D: Mime type of the referenced external geometric object (attribute libraryObject).
0..1
MimeType (CodeList)
Attribute type: core:transformationMatrix |
SIG3D: Mathematical transformation (translation, rotation and scaling) between the prototype geometry and the actual
spatial position of the object.
0..1
TransformationMatrix4x4
Attribute type: core:libraryObject |
SIG3D: External link to a prototype geometry.
0..1
URI
Attribute type: core:relativeGMLGeometry |
SIG3D: Geometry of the prototype, specified in a local coordinate system.
0..1
GM_Object
Attribute type: core:referencePoint |
SIG3D: Base point of the object in the world coordinate system.
1
GM_Point